/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       hero_portrait.h

	$Header: /game/hero_portrait.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef HERO_PORTRAIT_H_INCLUDED
#define HERO_PORTRAIT_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>
#include "bitmap_layer_ptr.h"

int find_hero_portrait( std::string const& name );

t_bitmap_layer_ptr get_dead_portrait( int height );
t_bitmap_layer_ptr get_hero_portrait( int id, int height );

int get_hero_portrait_count();

#endif // HERO_PORTRAIT_H_INCLUDED
